Course Code: MUARTETFAD
Available: Full- Time
Duration: 1 Year
Faculty: Science and Engineering
Course Type: Taught
Fees: For Information on Fees, see section below.
The Master’s Degree in Art and Technology is a 12 month graduate program that fuses emergent media, computer science, electronic music and digital art. Through its strong emphasis on practice, the programme explores the impact that technological advances and art have had across cultural disciplines. Students develop critical skills in practice, production, research and theory.
With an emphasis on the latest technological advances ‐ including computation, digital fabrication, robotics, and virtual reality ‐ the MA/MSc in Art and Technology offers a space to engage critically with the political, social and cultural implications of technology.
Core to the programme is an experimental and exploratory approach that aims to speculate and engage with the limits of what is possible in technologically sophisticated art and media, from both an artistic and technical perspective.
Centering around the student’s studio practice and portfolio development, the course places an emphasis on innovation and creative strategies. Students will develop their practice through creative research and an exchange of dialogue between peers, visiting artists and faculty.
As a student on this programme you will:
- Engage critically with the artistic, political, social and cultural implications of technology.
- Work with an international body of artists, researchers and students.
- Be engaged with key fields of arts practice rooted in technology including expanded cinema and film, sound art and composition, interactive art, virtual and immersive systems.
- Be introduced to innovative coding, fabrication, and physical computing skills, and emerging approaches to AI, 3D printing, sound design, software studies, simulation and interactivity.
- Gain a range of creative technological skills, and the opportunity to develop new approaches with your own practice.
For more detailed information please visit http://artandtechnology.ul.ie
The programme is delivered through an innovative 12 month structure which begins with an intensive two week bootcamp that introduces students to the facilities and support available and establishes the common technical foundations for the programme. Following this students focus on the core aspects of critical theory, creative coding, physical computing, audio, and video.
In the second semester, through small group teaching and specialist seminars and workshops, students explore the integration of advanced topics in areas including digital fabrication, composition, game design and coding in their practice. Students also begin the development of their major research project.
The student’s final project and thesis is developed over the summer months and presented in a showcase exhibition at the end of August.
Choose 5 from the following:
Electives (Choose 1)
Content of the modules can be found by using the search option on the Book of Modules
We seek graduates with an enthusiasm for hands-on exploration and creation. We welcome applicants from a diverse range of backgrounds including art, architecture, computer science, engineering, social studies, music, design and performance. Applicants are assessed based upon creative ability, academic record and technical capacity.
A primary degree with first or second-class honours (Level 8 – National Qualifications Authority of Ireland or equivalent) in Art (including for example, Fine Art, Music, Theatre and Performance), Design, Engineering, or Computer Science.
Alternatively, in lieu of prior academic work, applicants with significant portfolios and/or professional experience will be considered for admission.
Applicants are requested to submit a portfolio showing previous creative and technical work, professional, academic or research. Links to online documentation/work are preferred (e.g. vimeo, youtube, soundcloud, personal portfolio website). Applicants may be called for an interview. The interview normally takes 20-30 minutes and includes a review of the portfolio.
WHAT TO INCLUDE WITH YOUR APPLICATION:
- Qualification transcripts and certificates
- A copy of your birth certificate (long document)
- If your qualifications have been obtained in a country where English is an official language this will suffice
If this is not available, the following additional documents must be provided:
• English translation of your qualification(s)/transcripts
• English language competency certificate
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